Halo 4 Weapon Balance Patch Arrives June 3rd

Halo 4

The Halo 4 weapon balance patch has been given a date and details of what it does has been released, everyone drop those pitchforks. I understand that whenever a weapon balance occurs in a competitive first person shooter it’s always bound to get everyone up in arms but let’s all try to stay calm, the changes seem positive.

Below you’ll see all the details you’ll want to see, the basic story here is that the DMR was considered too powerful so all the other weapons in the game have been buffed in order to match it. Personally I was running around with the assault rifle and DMR combo so I was already aware of the DMR’s capabilities.

The update will go live on June 3rd so just pop in the Halo 4 disc to receive the update.

Battle Rifle

  • The Battle Rifle damage has been increased
  • The Battle Rifle is now capable of killing in four bursts
  • The Battle Rifle rate of fire has been slightly decreased
  • The Battle Rifle red reticle range (range at which auto-aim benefits kick in) has been decreased.
  • Two bursts from a Battle Rifle followed by a melee will now kill an opponent (2-shot melee).

Carbine

  • The Carbine damage has been increased. The Carbine is now capable of killing in seven rounds
  • The Carbine accuracy has been increased (projectile spread decrease).
  • The Carbine red reticle range has been decreased.

LightRifle

  • The LightRifle zoomed rate of fire has been increased.
  • The LightRifle un-zoomed rate of fire has been slightly decreased.
  • The LightRifle red reticle range has been increased to match the updated DMR range.

DMR

  • The DMR red reticle range has been slightly decreased.

Assault Rifle

  • The Assault Rifle damage has been slightly increased. The Assault Rifle now kills in three less rounds.
  • The Assault Rifle auto-aim angle has been reduced.
  • The Assault Rifle projectile spread has been decreased.

Storm Rifle

  • The Storm Rifle damage has been increased. The Storm Rifle now kills in three less rounds.
  • The Storm Rifle auto-aim angle has been reduced.
  • The Storm Rifle projectile spread has been decreased.

Suppressor

  • The Suppressor damage has been increased. The Suppressor now kills in three less rounds.
  • The Suppressor auto-aim angle has been reduced.
  • The Suppressor projectile spread has been decreased.

SAW

  • The SAW’s damage has been increased to maintain double the damage-per-second of the Assault Rifle

Magnum

  • The damage has been slightly increased. The Magnum is still capable of killing in six rounds.

Vehicles

  • The damage has been increased on both the Mantis and Warthog Chain Gun.

SHARE THIS POST

  • Facebook
  • Twitter
  • Myspace
  • Google Buzz
  • Reddit
  • Stumnleupon
  • Delicious
  • Digg
  • Technorati
Author: Xav View all posts by
Loves gaming, doesn't care what system it's on. Can be found on both Twitter and his own personal Blog talking about anything and everything.